{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../src/components/input.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,KAAK,SAAS,EAAiB,KAAK,SAAS,EAAE,MAAM,WAAW,CAAC;AAW1E;;GAEG;AACH,qBAAa,KAAM,YAAW,SAAS,EAAE,SAAS;IACjD,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,MAAM,CAAa;IACpB,QAAQ,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACnC,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;IAE7B,0DAA0D;IAC1D,OAAO,EAAE,OAAO,CAAS;IAGzB,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,SAAS,CAAkB;IAGnC,OAAO,CAAC,QAAQ,CAAkB;IAClC,OAAO,CAAC,UAAU,CAA8C;IAGhE,OAAO,CAAC,SAAS,CAA+B;IAEhD,QAAQ,IAAI,MAAM,CAEjB;IAED,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAG5B;IAED,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAmK9B;IAED,OAAO,CAAC,eAAe;IAWvB,OAAO,CAAC,eAAe;IAavB,OAAO,CAAC,mBAAmB;IAY3B,OAAO,CAAC,iBAAiB;IAUzB,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,mBAAmB;IAqB3B,OAAO,CAAC,iBAAiB;IAoBzB,OAAO,CAAC,IAAI;IAWZ,OAAO,CAAC,OAAO;IAkBf,OAAO,CAAC,QAAQ;IAIhB,OAAO,CAAC,IAAI;IAQZ,OAAO,CAAC,iBAAiB;IAkCzB,OAAO,CAAC,gBAAgB;IAmCxB,OAAO,CAAC,WAAW;IAYnB,UAAU,IAAI,IAAI,CAEjB;IAED,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAoE9B;CACD","sourcesContent":["import { getKeybindings } from \"../keybindings.js\";\nimport { decodeKittyPrintable } from \"../keys.js\";\nimport { KillRing } from \"../kill-ring.js\";\nimport { type Component, CURSOR_MARKER, type Focusable } from \"../tui.js\";\nimport { UndoStack } from \"../undo-stack.js\";\nimport { getSegmenter, isPunctuationChar, isWhitespaceChar, sliceByColumn, visibleWidth } from \"../utils.js\";\n\nconst segmenter = getSegmenter();\n\ninterface InputState {\n\tvalue: string;\n\tcursor: number;\n}\n\n/**\n * Input component - single-line text input with horizontal scrolling\n */\nexport class Input implements Component, Focusable {\n\tprivate value: string = \"\";\n\tprivate cursor: number = 0; // Cursor position in the value\n\tpublic onSubmit?: (value: string) => void;\n\tpublic onEscape?: () => void;\n\n\t/** Focusable interface - set by TUI when focus changes */\n\tfocused: boolean = false;\n\n\t// Bracketed paste mode buffering\n\tprivate pasteBuffer: string = \"\";\n\tprivate isInPaste: boolean = false;\n\n\t// Kill ring for Emacs-style kill/yank operations\n\tprivate killRing = new KillRing();\n\tprivate lastAction: \"kill\" | \"yank\" | \"type-word\" | null = null;\n\n\t// Undo support\n\tprivate undoStack = new UndoStack<InputState>();\n\n\tgetValue(): string {\n\t\treturn this.value;\n\t}\n\n\tsetValue(value: string): void {\n\t\tthis.value = value;\n\t\tthis.cursor = Math.min(this.cursor, value.length);\n\t}\n\n\thandleInput(data: string): void {\n\t\t// Handle bracketed paste mode\n\t\t// Start of paste: \\x1b[200~\n\t\t// End of paste: \\x1b[201~\n\n\t\t// Check if we're starting a bracketed paste\n\t\tif (data.includes(\"\\x1b[200~\")) {\n\t\t\tthis.isInPaste = true;\n\t\t\tthis.pasteBuffer = \"\";\n\t\t\tdata = data.replace(\"\\x1b[200~\", \"\");\n\t\t}\n\n\t\t// If we're in a paste, buffer the data\n\t\tif (this.isInPaste) {\n\t\t\t// Check if this chunk contains the end marker\n\t\t\tthis.pasteBuffer += data;\n\n\t\t\tconst endIndex = this.pasteBuffer.indexOf(\"\\x1b[201~\");\n\t\t\tif (endIndex !== -1) {\n\t\t\t\t// Extract the pasted content\n\t\t\t\tconst pasteContent = this.pasteBuffer.substring(0, endIndex);\n\n\t\t\t\t// Process the complete paste\n\t\t\t\tthis.handlePaste(pasteContent);\n\n\t\t\t\t// Reset paste state\n\t\t\t\tthis.isInPaste = false;\n\n\t\t\t\t// Handle any remaining input after the paste marker\n\t\t\t\tconst remaining = this.pasteBuffer.substring(endIndex + 6); // 6 = length of \\x1b[201~\n\t\t\t\tthis.pasteBuffer = \"\";\n\t\t\t\tif (remaining) {\n\t\t\t\t\tthis.handleInput(remaining);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tconst kb = getKeybindings();\n\n\t\t// Escape/Cancel\n\t\tif (kb.matches(data, \"tui.select.cancel\")) {\n\t\t\tif (this.onEscape) this.onEscape();\n\t\t\treturn;\n\t\t}\n\n\t\t// Undo\n\t\tif (kb.matches(data, \"tui.editor.undo\")) {\n\t\t\tthis.undo();\n\t\t\treturn;\n\t\t}\n\n\t\t// Submit\n\t\tif (kb.matches(data, \"tui.input.submit\") || data === \"\\n\") {\n\t\t\tif (this.onSubmit) this.onSubmit(this.value);\n\t\t\treturn;\n\t\t}\n\n\t\t// Deletion\n\t\tif (kb.matches(data, \"tui.editor.deleteCharBackward\")) {\n\t\t\tthis.handleBackspace();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.deleteCharForward\")) {\n\t\t\tthis.handleForwardDelete();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.deleteWordBackward\")) {\n\t\t\tthis.deleteWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.deleteWordForward\")) {\n\t\t\tthis.deleteWordForward();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.deleteToLineStart\")) {\n\t\t\tthis.deleteToLineStart();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.deleteToLineEnd\")) {\n\t\t\tthis.deleteToLineEnd();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kill ring actions\n\t\tif (kb.matches(data, \"tui.editor.yank\")) {\n\t\t\tthis.yank();\n\t\t\treturn;\n\t\t}\n\t\tif (kb.matches(data, \"tui.editor.yankPop\")) {\n\t\t\tthis.yankPop();\n\t\t\treturn;\n\t\t}\n\n\t\t// Cursor movement\n\t\tif (kb.matches(data, \"tui.editor.cursorLeft\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tif (this.cursor > 0) {\n\t\t\t\tconst beforeCursor = this.value.slice(0, this.cursor);\n\t\t\t\tconst graphemes = [...segmenter.segment(beforeCursor)];\n\t\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1];\n\t\t\t\tthis.cursor -= lastGrapheme ? lastGrapheme.segment.length : 1;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.cursorRight\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tif (this.cursor < this.value.length) {\n\t\t\t\tconst afterCursor = this.value.slice(this.cursor);\n\t\t\t\tconst graphemes = [...segmenter.segment(afterCursor)];\n\t\t\t\tconst firstGrapheme = graphemes[0];\n\t\t\t\tthis.cursor += firstGrapheme ? firstGrapheme.segment.length : 1;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.cursorLineStart\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tthis.cursor = 0;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.cursorLineEnd\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tthis.cursor = this.value.length;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.cursorWordLeft\")) {\n\t\t\tthis.moveWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"tui.editor.cursorWordRight\")) {\n\t\t\tthis.moveWordForwards();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kitty CSI-u printable character (e.g. \\x1b[97u for 'a').\n\t\t// Terminals with Kitty protocol flag 1 (disambiguate) send CSI-u for all keys,\n\t\t// including plain printable characters. Decode before the control-char check\n\t\t// since CSI-u sequences contain \\x1b which would be rejected.\n\t\tconst kittyPrintable = decodeKittyPrintable(data);\n\t\tif (kittyPrintable !== undefined) {\n\t\t\tthis.insertCharacter(kittyPrintable);\n\t\t\treturn;\n\t\t}\n\n\t\t// Regular character input - accept printable characters including Unicode,\n\t\t// but reject control characters (C0: 0x00-0x1F, DEL: 0x7F, C1: 0x80-0x9F)\n\t\tconst hasControlChars = [...data].some((ch) => {\n\t\t\tconst code = ch.charCodeAt(0);\n\t\t\treturn code < 32 || code === 0x7f || (code >= 0x80 && code <= 0x9f);\n\t\t});\n\t\tif (!hasControlChars) {\n\t\t\tthis.insertCharacter(data);\n\t\t}\n\t}\n\n\tprivate insertCharacter(char: string): void {\n\t\t// Undo coalescing: consecutive word chars coalesce into one undo unit\n\t\tif (isWhitespaceChar(char) || this.lastAction !== \"type-word\") {\n\t\t\tthis.pushUndo();\n\t\t}\n\t\tthis.lastAction = \"type-word\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + char + this.value.slice(this.cursor);\n\t\tthis.cursor += char.length;\n\t}\n\n\tprivate handleBackspace(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor > 0) {\n\t\t\tthis.pushUndo();\n\t\t\tconst beforeCursor = this.value.slice(0, this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(beforeCursor)];\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1];\n\t\t\tconst graphemeLength = lastGrapheme ? lastGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor - graphemeLength) + this.value.slice(this.cursor);\n\t\t\tthis.cursor -= graphemeLength;\n\t\t}\n\t}\n\n\tprivate handleForwardDelete(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor < this.value.length) {\n\t\t\tthis.pushUndo();\n\t\t\tconst afterCursor = this.value.slice(this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(afterCursor)];\n\t\t\tconst firstGrapheme = graphemes[0];\n\t\t\tconst graphemeLength = firstGrapheme ? firstGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(this.cursor + graphemeLength);\n\t\t}\n\t}\n\n\tprivate deleteToLineStart(): void {\n\t\tif (this.cursor === 0) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(0, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(this.cursor);\n\t\tthis.cursor = 0;\n\t}\n\n\tprivate deleteToLineEnd(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(0, this.cursor);\n\t}\n\n\tprivate deleteWordBackwards(): void {\n\t\tif (this.cursor === 0) return;\n\n\t\t// Save lastAction before cursor movement (moveWordBackwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordBackwards();\n\t\tconst deleteFrom = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(deleteFrom, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, deleteFrom) + this.value.slice(this.cursor);\n\t\tthis.cursor = deleteFrom;\n\t}\n\n\tprivate deleteWordForward(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\n\t\t// Save lastAction before cursor movement (moveWordForwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordForwards();\n\t\tconst deleteTo = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(this.cursor, deleteTo);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(deleteTo);\n\t}\n\n\tprivate yank(): void {\n\t\tconst text = this.killRing.peek();\n\t\tif (!text) return;\n\n\t\tthis.pushUndo();\n\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate yankPop(): void {\n\t\tif (this.lastAction !== \"yank\" || this.killRing.length <= 1) return;\n\n\t\tthis.pushUndo();\n\n\t\t// Delete the previously yanked text (still at end of ring before rotation)\n\t\tconst prevText = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor - prevText.length) + this.value.slice(this.cursor);\n\t\tthis.cursor -= prevText.length;\n\n\t\t// Rotate and insert new entry\n\t\tthis.killRing.rotate();\n\t\tconst text = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate pushUndo(): void {\n\t\tthis.undoStack.push({ value: this.value, cursor: this.cursor });\n\t}\n\n\tprivate undo(): void {\n\t\tconst snapshot = this.undoStack.pop();\n\t\tif (!snapshot) return;\n\t\tthis.value = snapshot.value;\n\t\tthis.cursor = snapshot.cursor;\n\t\tthis.lastAction = null;\n\t}\n\n\tprivate moveWordBackwards(): void {\n\t\tif (this.cursor === 0) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textBeforeCursor = this.value.slice(0, this.cursor);\n\t\tconst graphemes = [...segmenter.segment(textBeforeCursor)];\n\n\t\t// Skip trailing whitespace\n\t\twhile (graphemes.length > 0 && isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t}\n\n\t\tif (graphemes.length > 0) {\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1]?.segment || \"\";\n\t\t\tif (isPunctuationChar(lastGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (graphemes.length > 0 && isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (\n\t\t\t\t\tgraphemes.length > 0 &&\n\t\t\t\t\t!isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\") &&\n\t\t\t\t\t!isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")\n\t\t\t\t) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate moveWordForwards(): void {\n\t\tif (this.cursor >= this.value.length) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textAfterCursor = this.value.slice(this.cursor);\n\t\tconst segments = segmenter.segment(textAfterCursor);\n\t\tconst iterator = segments[Symbol.iterator]();\n\t\tlet next = iterator.next();\n\n\t\t// Skip leading whitespace\n\t\twhile (!next.done && isWhitespaceChar(next.value.segment)) {\n\t\t\tthis.cursor += next.value.segment.length;\n\t\t\tnext = iterator.next();\n\t\t}\n\n\t\tif (!next.done) {\n\t\t\tconst firstGrapheme = next.value.segment;\n\t\t\tif (isPunctuationChar(firstGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (!next.done && isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (!next.done && !isWhitespaceChar(next.value.segment) && !isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handlePaste(pastedText: string): void {\n\t\tthis.lastAction = null;\n\t\tthis.pushUndo();\n\n\t\t// Clean the pasted text - remove newlines and carriage returns\n\t\tconst cleanText = pastedText.replace(/\\r\\n/g, \"\").replace(/\\r/g, \"\").replace(/\\n/g, \"\").replace(/\\t/g, \"    \");\n\n\t\t// Insert at cursor position\n\t\tthis.value = this.value.slice(0, this.cursor) + cleanText + this.value.slice(this.cursor);\n\t\tthis.cursor += cleanText.length;\n\t}\n\n\tinvalidate(): void {\n\t\t// No cached state to invalidate currently\n\t}\n\n\trender(width: number): string[] {\n\t\t// Calculate visible window\n\t\tconst prompt = \"> \";\n\t\tconst availableWidth = width - prompt.length;\n\n\t\tif (availableWidth <= 0) {\n\t\t\treturn [prompt];\n\t\t}\n\n\t\tlet visibleText = \"\";\n\t\tlet cursorDisplay = this.cursor;\n\t\tconst totalWidth = visibleWidth(this.value);\n\n\t\tif (totalWidth < availableWidth) {\n\t\t\t// Everything fits (leave room for cursor at end)\n\t\t\tvisibleText = this.value;\n\t\t} else {\n\t\t\t// Need horizontal scrolling\n\t\t\t// Reserve one column for cursor if it's at the end\n\t\t\tconst scrollWidth = this.cursor === this.value.length ? availableWidth - 1 : availableWidth;\n\t\t\tconst cursorCol = visibleWidth(this.value.slice(0, this.cursor));\n\n\t\t\tif (scrollWidth > 0) {\n\t\t\t\tconst halfWidth = Math.floor(scrollWidth / 2);\n\t\t\t\tlet startCol = 0;\n\n\t\t\t\tif (cursorCol < halfWidth) {\n\t\t\t\t\t// Cursor near start\n\t\t\t\t\tstartCol = 0;\n\t\t\t\t} else if (cursorCol > totalWidth - halfWidth) {\n\t\t\t\t\t// Cursor near end\n\t\t\t\t\tstartCol = Math.max(0, totalWidth - scrollWidth);\n\t\t\t\t} else {\n\t\t\t\t\t// Cursor in middle\n\t\t\t\t\tstartCol = Math.max(0, cursorCol - halfWidth);\n\t\t\t\t}\n\n\t\t\t\tvisibleText = sliceByColumn(this.value, startCol, scrollWidth, true);\n\t\t\t\tconst beforeCursor = sliceByColumn(this.value, startCol, Math.max(0, cursorCol - startCol), true);\n\t\t\t\tcursorDisplay = beforeCursor.length;\n\t\t\t} else {\n\t\t\t\tvisibleText = \"\";\n\t\t\t\tcursorDisplay = 0;\n\t\t\t}\n\t\t}\n\n\t\t// Build line with fake cursor\n\t\t// Insert cursor character at cursor position\n\t\tconst graphemes = [...segmenter.segment(visibleText.slice(cursorDisplay))];\n\t\tconst cursorGrapheme = graphemes[0];\n\n\t\tconst beforeCursor = visibleText.slice(0, cursorDisplay);\n\t\tconst atCursor = cursorGrapheme?.segment ?? \" \"; // Character at cursor, or space if at end\n\t\tconst afterCursor = visibleText.slice(cursorDisplay + atCursor.length);\n\n\t\t// Hardware cursor marker (zero-width, emitted before fake cursor for IME positioning)\n\t\tconst marker = this.focused ? CURSOR_MARKER : \"\";\n\n\t\t// Use inverse video to show cursor\n\t\tconst cursorChar = `\\x1b[7m${atCursor}\\x1b[27m`; // ESC[7m = reverse video, ESC[27m = normal\n\t\tconst textWithCursor = beforeCursor + marker + cursorChar + afterCursor;\n\n\t\t// Calculate visual width\n\t\tconst visualLength = visibleWidth(textWithCursor);\n\t\tconst padding = \" \".repeat(Math.max(0, availableWidth - visualLength));\n\t\tconst line = prompt + textWithCursor + padding;\n\n\t\treturn [line];\n\t}\n}\n"]}